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Screen explaining what the game player must do. Click here for larger image
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Player must click on the animal that does not belong. Click here for larger image
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Activity Background
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View Project
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Teacher and School
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Click here to go to the project
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Jeanette Scott Wodonga High School, Victoria, Australia.
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View Kahootz Xpression
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View Kahootz Movie
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Author : Noah Download Kahootz Xpression
To download and view a Kahootz Xpression, you must have Kahootz Software or Demo Version.
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Quicktime Movie
(207 KB)
A section taken from the featured Xpression.
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Key Learning Areas
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Theme
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ICT, mixed
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Games for young children
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Year Level
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Student Age
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Year 9
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14/15 years
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Ability Level
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Class Size |
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mixed
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25 students
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Computer Access
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Duration
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1 computer per students
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3 periods per week for 3 weeks
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Rationale
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The students were to create an interactive educational game for younger children. The students were to display their understanding of Kahootz.
If the student wished, digital art, clipart, and animation could be imported into the xpression.
As this project was completed in a 'computer animation' class the focus was on the software.
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Student Tasks
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Students had to design a game suitable for use in the lower years of Primary school.
The Game should be engaging and display creative use of the chosen software, and should be staged to include feedback to the player as the game progresses.
Students had to create a storyboard showing the progression of the task and the logical thinking which would be needed to provide links.
The Scenes should display creative use of Kahootz functions such as:
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Keypoint Animation
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Swatching
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Sound
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Linking
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Notepad Text
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Action buttons
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The Kahootz functions should be used in a manner relevant to the topic or theme.
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The game has been completed. Click here for larger image
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Involvement for Xpression Participant
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What can be used in a primary school to assist children to learn? |
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What feedback do children want? |
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What is a story board; what is sequencing? |
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Select appropriate theme; objects for inclusion in the xpression? |
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Each participant needs to:
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Create an Xpression. |
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Include action buttons. |
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Use a world or backgrounds which comeliness' the Xpression. |
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Demonstrate understanding & application of Kahootz. |
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Learning Outcomes for Student Creator
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Exploring design and creation concepts.
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Exploring idea of scale.
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Understanding & applying linking & action buttons.
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Gaining confidence in the potential & power of Kahootz.
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Collaborative Potential
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Work with primary school in developing more expressions to the students needs.
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